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Mahjong Riichi Multiplayer Directx 9 Download

Updated: Nov 27, 2020





















































About This Game Welcome to the world of japanese mahjong!OverviewJapanese mahjong, also known as Riichi Mahjong, is a 4 player tabletop game. Play against other players from all over the world in the online multiplayer mode.Aim for the highest value possible with your hand and triumph over your opponents! Be careful not to play into someones hand while advancing your own. The simplified tutorial will explain newcomers how to play the game in a quick and easy understandable manner. A always available handsheet ingame shows you all possible combinations (yaku) with their conditions and examples so you can ensure you are on the correct track!Features: Singleplayer Online multiplayer Tutorial 1075eedd30 Title: Mahjong Riichi MultiplayerGenre: Casual, StrategyDeveloper:Schickmair GamesPublisher:Schickmair GamesRelease Date: 17 May, 2018 Mahjong Riichi Multiplayer Directx 9 Download mahjong riichi multiplayer. riichi mahjong online multiplayer free. mahjong riichi online multiplayer After I started watching Akagi I wished learn how to play Riichi Mahjong and read a few online articles and watched a few videos. I found this game through a friend who stated this was a great way to learn, and it's a fun pastime. Pros:- The tutorial is easy to learn from and incredibly detailed.- The graphics are simple but elegant. There's no messing about.- You can customise your pieces and the board.- You can play against bots.Cons:- The sound effects sound a little cheap, but they're honestly not that bad. I've not found them annoying, anyways.- There's a slight lack in options when it comes to computer settings but nothing that will impeed gameplay.- No background music past the opening screen. Not that it bothers me, I listen to my Spoitfy as I play but it's still a little quiet at times.- While you can still enjoy this game if you're an experienced player, the AI seems a little TOO easy, even for a beginner like myself.My only problem lies with the AI. The AI as they are currently are far too easy, and will rarely call a winning hand (It's happened once out of several games), let alone a Riichi. I've not had any experiences where I've came anything less than first, which is troublesome for someone looking to step up their game.Adding difficulty settings for the AI ranging from "Beginner", "Normal", "Hard", and "Expert" (or something like that) it certainly wouldn't go amiss. Regardless, this game would benefit from harder AI. Honestly I think it's worth the price for what it is.I'm having quite a lot of fun learning how to play Mahjong using this game, and I honestly recommend it no matter how far you are in Riichi Mahjong. It's a great way to waste away the time while learning the expansive world of Mahjong.. A very good (if barebones) Riichi game. As with anything, there are a few nits that can be picked, but certainly nothing that really detracts from the game. At this point, it seems solid and non-buggy, and the online function is a great asset.What it lacks in flash it makes up for in good solid play. The online lobbies can be a bit sparse, but the community seems to be growing, if slowly. If you want to play Riichi Mahjong, this is the best option on Steam, solid in both single and multi player.. For those who don't like to read, in summary this game is in a very playable state and though there are a few issues, they are not game breaking. The dev is a fast worker and I expect that bugs found by users will be fixed in a timely manner.--------------------------------------------------------------------------------------------------In it's initial released state the game was very broken. There were several underlying issues that I had found while testing. However most of the issues have since been taken care of thanks to the dev actively patching and trying to fix the game post release.However I found a couple more bugs upon second playtest and while they are not gamebreaking by any means, they are issues nonetheless. The first issue is that sometimes a red dora (which is an optional setting) was not being counted. It *seemed* to be the red bamboo 5 specifically but I cannot say one way or another. It could also potentially be that it was part of an open meld but that should not have mattered for counting.Additionally I was able to ron an opponent despite the fact I was supposed to be furiten (I have a picture of this). I had tossed a 1w and was tenpai with a 1w 4w wait and was able to ron a 4w off an opponent; something that should not be able to happen. It could be that because I had a particular setting on (chi shifting) that I was no longer furiten but that should have not changed my furiten status.But as far as gameplay is concerned, the game seems to be in a very playable state, and given more time I think this game will be rid of the few remaining bugs (with user help of course). I have yet to test multiplayer but single player was optimal for testing since the bots are literally unable to make a hand. Hopefully difficulty settings or improved AI will be added at a later date but I digress.I still have a few minor gripes with not being able to change some settings like volume level or game speed but those are just quality of life changes that are nice to have but by no means required. Overall I think this game is worth buying if you are looking for a multiplayer Mahjong experience, though you might want to get some friends to play this with. Not many people have the game so I don't expect matchmaking to be in it's prime at the moment.. well lets make this short and crispy, start was a bit rough but by now the game runs without any hickups i could find. The tutorial is well done and even the AI has become challenging... not that many online players so far but if you got a couple of friends the low price and the determined creators make this game worth buying.Honestly the devs are somewhat crazy at which pace they patched every bug reported to them... usually took less than a couple of hours for a new patch to fix it.. A very good (if barebones) Riichi game. As with anything, there are a few nits that can be picked, but certainly nothing that really detracts from the game. At this point, it seems solid and non-buggy, and the online function is a great asset.What it lacks in flash it makes up for in good solid play. The online lobbies can be a bit sparse, but the community seems to be growing, if slowly. If you want to play Riichi Mahjong, this is the best option on Steam, solid in both single and multi player.. Very nice riichi implementation! Awesome that is has multiplayer and optional rule sets.. For those who don't like to read, in summary this game is in a very playable state and though there are a few issues, they are not game breaking. The dev is a fast worker and I expect that bugs found by users will be fixed in a timely manner.--------------------------------------------------------------------------------------------------In it's initial released state the game was very broken. There were several underlying issues that I had found while testing. However most of the issues have since been taken care of thanks to the dev actively patching and trying to fix the game post release.However I found a couple more bugs upon second playtest and while they are not gamebreaking by any means, they are issues nonetheless. The first issue is that sometimes a red dora (which is an optional setting) was not being counted. It *seemed* to be the red bamboo 5 specifically but I cannot say one way or another. It could also potentially be that it was part of an open meld but that should not have mattered for counting.Additionally I was able to ron an opponent despite the fact I was supposed to be furiten (I have a picture of this). I had tossed a 1w and was tenpai with a 1w 4w wait and was able to ron a 4w off an opponent; something that should not be able to happen. It could be that because I had a particular setting on (chi shifting) that I was no longer furiten but that should have not changed my furiten status.But as far as gameplay is concerned, the game seems to be in a very playable state, and given more time I think this game will be rid of the few remaining bugs (with user help of course). I have yet to test multiplayer but single player was optimal for testing since the bots are literally unable to make a hand. Hopefully difficulty settings or improved AI will be added at a later date but I digress.I still have a few minor gripes with not being able to change some settings like volume level or game speed but those are just quality of life changes that are nice to have but by no means required. Overall I think this game is worth buying if you are looking for a multiplayer Mahjong experience, though you might want to get some friends to play this with. Not many people have the game so I don't expect matchmaking to be in it's prime at the moment. Update 10.17: Features:-Mac and Linux Build.-CraftingGameplay changes:-You gain normal amounts of exp even if you are 7 levels above the foe's level (it was 5 before).-Items were reworked and you can craft 95% pct of all items using crafting materials that are dropped by monsters.Quality of Life:-HP bars on defeated enemies.-Exit game and quit to Title Screen options included in menus.Gameplay Fixes:-Players get trapped in dungeon areas to prevent wandering.- Key abilities are now key items and now display a proper icon.-NPC show players about keyboard controls.-You can discard items.Minor bugs:-Menu selection bug after entering the equip menu.-Earth Tartarus wall collision bug.-Thunder claw red line bug.-Ladder on Earth Tartarus bug.-Earth Tartarus lamp room not resetting.-Mana Cost cost preview not taking into account Mage upgrades fixed.. Update 14.2: Game Changes:. Knights of Tartarus Update 17.4: Game ChangesMeteorite Cost lowered: 300G > 75GCharon buffed: AI changed, HP 260 > 300Ending Scene changed.Bug Fixes:Leather shield icon displaying incorrectly.Stats screen showing a red line (one of the icons).Grammatical errors and typos.. Update 11.1: Bug fixes and changes:. Update 13.5: Hotfixes:. Update 17.2 - Ultra HD support!: The UI has been reworked to display on screens with resolutions higher than 1080p. Changes:Tile Puzzle Panels and Cannons have sound.Bug fixes:-Counter Attack bug display: Occurred when you acquired the Rogue Skill and you missed a move, the game displayed the message as if the monster was going to counter.-Fire boulder/Collision -When dying to a fire boulder your hitbox was disabled until the game was reset.-Saint Level 5 - Saint skill was not activating.-Sea Hook was displaying an incorrect icon when acquired.-When selling items to the innkeeper the cursor didn't reset.Translation bugs:Skill descriptions were not being translated.Font issues for Brazillian Portuguese text.Equipment displaying incorrect names.

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